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37.8% of Telegram Stars Buyers Also Spent on Gaming, Versus 25.7% of Premium Subscribers

From August 2025 through August 2026, 37.8% of Telegram Stars buyers spent on gaming, versus 25.7% of Premium subscribers; the gap held within age groups.

Insight 1 of 2

Telegram Stars buyers spent on gaming outside Telegram at a higher rate than Premium subscribers

Share of U.S. app-store Telegram payers with an observed Roblox, console, Twitch, or major game-publisher purchase from August 18, 2025 through August 18, 2026

Source: YipitData U.S. e-receipt panel. Telegram Stars-only buyers n=1,817; Telegram Premium-only subscribers n=2,977. Only Apple- and Google-billed Telegram purchases are observed. Analysis completed August 18, 2026.

Chart data

Telegram Stars buyers spent on gaming outside Telegram at a higher rate than Premium subscribers
SeriesShare with observed gaming spend outside Telegram
Telegram Stars-only buyers37.8%
Telegram Premium-only subscribers25.7%

What are Telegram Stars and Telegram Premium?

Telegram Stars are virtual items used to buy digital goods and services inside Telegram, while Telegram Premium is an optional subscription that unlocks additional features. [Telegram Stars Terms] [Telegram Premium FAQ]

How much did the Telegram Stars and Premium audiences overlap?

Only 354 of 2,171 Telegram Stars buyers also held Premium, or about 16%. Crypto-exchange overlap moved in the opposite direction from gaming: 10.0% of Stars-only buyers had an observed exchange receipt, compared with 12.1% of Premium-only subscribers. These are concurrent wallet relationships, not evidence that either Telegram product changed external spending.

Insight 2 of 2

Telegram Stars buyers’ higher gaming rate persisted within both age groups

Share with observed external gaming spend by Telegram product and available age band, August 2025–August 2026

Source: YipitData U.S. e-receipt panel. Under 35: Stars-only n=411, Premium-only n=428. Age 35+: Stars-only n=707, Premium-only n=1,119. Gender was unavailable in this analysis.

Chart data

Telegram Stars buyers’ higher gaming rate persisted within both age groups
SeriesShare with observed external gaming spend
Stars-only — under 3548.4%
Premium-only — under 3541.1%
Stars-only — age 35+39.9%
Premium-only — age 35+31.5%

Assumptions & Methodologies

We analyzed established U.S. e-receipt panelists with Apple- or Google-billed Telegram purchases from August 18, 2025 through August 18, 2026: Stars-only n=1,817, Premium-only n=2,977, and both n=354. Stars receipts named Telegram Stars; Premium included monthly, annual, and weekly subscriptions and excluded Nicegram. Gaming outside Telegram covered Roblox, PlayStation, Xbox, Nintendo, Twitch, and major game publishers; crypto covered observed exchanges. Purchases paid through Telegram’s other direct payment methods were unavailable, so the reported rates may undercount true activity. The analysis measures activity observed in the same period, not sequence, substitution, or causality; age was the only available demographic control.

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Ask a follow-up question

Take this research one step further with YipitData.

Did external gaming spend change before and after a first Telegram Stars purchase?

Which Telegram Stars bundle sizes were most common among buyers with Roblox or console spending?

How did Telegram Premium retention differ between subscribers with and without crypto-exchange activity?

Data sources

Email Receipt PanelDigital purchases and subscription behavior